The following list of offered courses and descriptions is provided for the convenience of current and future Visual Media students. To verify the availability of a class and its official description, refer to the Office of the Registrar.
To review the Visual Media curriculum in the current college catalog, click here.
VIS 110
STORYBOARDING (3+0) 3 credits
A
study of the visual techniques involved in the visual-information of
storyboarding and editing, including scene description, movement, transitions,
set-up and special instructions.
This is an intensive study of visualization and complements
pre-production work for game development, interactive media, and digital
cinema.
VIS 111
WRITNG THE NARRATIVE
SCREENPLAY (1+4) 3 credits
Development
of scripts for short films and videos through story boarding and constructing a
paper edit.
VIS 120
INTRODUCTION TO COMPUTER
ANIMATION (0+6) 3 credits
Exploration
of and practice in 2-D computer animation in relation to Internet media.
Software covered in this course includes Macromedia Flash.
VIS 160
VISUAL MEDIA INDUSTRIES (3+0) 3 credits
Examination
of specific media industries as international business organizations: film,
video, broadcasting, and multimedia.
VIS
240
LIGHTING
AND COMPOSITION FOR MEDIA PRODUCTION (1+4) 3 credits
Practical
and theoretical exploration of the function of light and image composition for
film and video production. Equipment: Digital Video Camera, Three Point
Lighting Kit, Filters, Gels, and Masks.
Prerequisite(s): ART 100.
VIS
250
INTRODUCTION
TO GAME DESIGN AND DEVELOPMENT (3+0) 3 credits
This
is an introductory course to "Video" game design and development for
entertainment. Topics covered will be game theory, design and development
of computer-based games, current game delivery systems and software, the
commercial development cycle, case studies of current games, ethical issues
including the current game rating system, and emerging technical developments
in game development, and current game trends. Production will be in reference to developing new levels of
existing games.
VIS
261
CONCEPTS
AND HISTORY OF DIGITAL MEDIA (3+0) 3 credits
Introduction
to the concepts and processes utilized in electronic media, with examination of
social and historical issues relating to emerging technologies.
VIS
290
INTRODUCTION
TO DIGITAL CINEMA (1+4) 3 credits
Basic
principles of video production, including equipment, professional procedures,
and production techniques. Laboratory practices with a video camera and editing
equipment for exercises and short projects. Equipment and software: Digital Video
Camera and Adobe Premiere.
VIS 292
INTRODUCTION TO DIGITAL
EDITING (3+0) 3 credits
Introductory
principles of post-production including equipment, software, and fundamentals
of editing concepts. This is an entry-level course designed to teach beginning
skills in post-production.
VIS 312
PERSONAL NARRATIVE (2+4) 4 credits
Students
will produce individual projects as a creative self-expressive tool based on
one's own personal experiences and histories. The class will take an
exploratory approach to experimental, fictional, and documentary genres. Prerequisite(s): VIS 111.
VIS 320
ADVANCED DIGITAL
ANIMATION (1+6) 4 credits
Production
of computer animation with focus on 3D animation for cinema and broadcasting.
The course will explore contemporary animation techniques and genres such as
Japanese animation, the 3D field, and art directing for the animated short and
feature. Prerequisite(s): VIS 120.
VIS
341
SOUND
DESIGN FOR MEDIA PRODUCTION (1+6) 4 credits
This
class will explore the relationship between sound and image. Our approach will
be both theoretical and practical. Most importantly, perhaps, we will listen to
already existing sound design and listen to the environments around us. Our
goal is to discover new ways to think and talk about sound, and new ways to
incorporate sound into the creation of digital cinema and multimedia work.
VIS
351
ADVANCED
INTERACTIVE MEDIA DESIGN (1+6) 4 credits
Principles
and processes of multimedia assembly with an emphasis on DVD production.
Prerequisite(s): ART 243 and VIS 290 or 292..
VIS
362
INTRODUCTION
TO CONTEMPORARY CRITICAL THEORY IN ART AND TECHNOLOGY (3+0) 3 credits
A
basic beginning survey of contemporary art, film and media theory, focusing on:
realism, formalism, semiotics, psychoanalysis, feminism, Marxism, gender
studies, post-structuralism, and broader issues of authorship, narratology,
postmodernism and multiculturalism.
VIS
363
TOPICS
IN IDENTITY AND POLITICS OF REPRESENTATION (3+0) 3 credits
Examines
the representation of different social groups in Hollywood film and television
from early cinema to contemporary products. The emphasis centers on the
relationship between these representations and the shifting patterns of
identity. Different groups will be
the topics of individual courses. Can be taken up to three times for 9 credits
Prerequisite(s): FIS 110.
VIS 371
DIGITAL PHOTOGRAPHY (1+6) 4 credits
Practical
applications of color photography, and examination of the impact from the
immediacy of digital photography in both time and visual aesthetics. Prerequisite(s): ART 230.
VIS
380
TYPOGRAPHY
AND PUBLICATION DESIGN (2+2) 3 credits
The
profession of graphic design will be explored through case studies of
integrated typography and visual imagery. This course explores the principles
of design and their application to newspapers, magazines, advertising,
pamphlets, newsletters, and dynamic publications such as the World Wide Web. The
course will provide training in various application programs of desktop
publication on the Macintosh environment as well as design techniques such as
layout, typography and graphic production used in various commercial arts. Prerequisite(s): ART 243.
VIS
381
CORPORATE/PUBLIC
ORGANIZATION IDENTITY AND COMMUNICATIONS (3+0) 3 credits
This
course examines and applies corporate communications and shows how companies
use visual design to implement marketing and public relations. The emphasis is on case studies of
graphic identity, theories and principles of designing for corporate
communications. Application of such theories as they relate to the creation of
corporate identity graphics and specifically applied design works in advanced
trademark, signature, logotype design, publication, corporate web design, and
general corporate promotions.
Prerequisite(s): VIS 380.
VIS 411
ADVANCED NARRATIVE
SCREENPLAY (1+6) 4 credits
This
is a workshop designed to help students complete an adequate first draft of a
feature screenplay, in conjunction with in-depth discussion of advanced
principles of narrative fiction as applied to screenwriting.
Prerequisite(s): VIS 111, VIS 290.
VIS 430
ADVANCED DIGITAL IMAGING (1+6) 4 credits
The
development of independent, innovative projects that utilize digital or
digital-traditional hybrid means to make images on surfaces. Projects may
employ any imaging strategies in concept, production and distribution;
including installation, projection, printing and publishing. Prereqisite(s): ART 243.
VIS 450
GAME DESIGN,
DEVELOPMENT, AND PRODUCTION (3+0) 3 credits
Advanced
game development by producing interactive computer-based games. The process
learned in the Introduction to Game Design and Development course will be put
into practice by developing a story, characters, programming, and an
interactive game based on current trends in game development. Use of actual
game development systems for current console gaming systems. Prerequisite(s): VIS 250.
VIS 460
MEDIA FINANCE AND
DISTRIBUTION (1+6) 4 credits
Strategies
for production financing for professional film, video, and interactive projects
and ways to position and distribute a project in the marketplace. Students will develop a prospectus for
their own projects. Prerequisite(s): VIS 160, Senior standing.
VIS 462
INTERNATIONAL FILM AND
TV BUSINESS (3+0) 3 credits
This
course examines the practices of the international film and television
business; the global organization of the entertainment industry; producing film
and television for national and global audiences; social, aesthetic and
economic implications of global media.
Prerequisite(s): VIS 460.
VIS 490
ADVANCED DIGITAL CINEMA (1+6) 4 credits
Advanced
work in video production, with emphasis on digital editing. Production of
exercises and short projects.
Prerequisite(s): VIS 290, VIS 411.
VIS 492
ADVANCED DIGITAL EDITING (3+0) 3 credits
Advanced
principles of post-production including equipment, software, professional
procedures, sound manipulation, and digital composing techniques. Intensive
practice in editing protocols and short projects.
VIS
495
INDEPENDENT
STUDY 4
credits (up to 8 credits)
Qualified
students working on an individual basis with a professor who has agreed to
supervise such work. Prerequisite(s):
Senior standing and consent of instructor.
VIS
496
SENIOR
PORTFOLIO IN PROFESSIONAL AND ETHICAL PRACTICES (2+4) 4 credits
Prepares
students to meet the professional expectations of media work. Practice in the
creative aspects of career in digital media, including idea origination, media
selection, and construction and evaluation of projects, career building
strategies and ethics are studied.
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